Environment Artist

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Angajator: SalesConsulting
Domeniu:
  • Altele
  • IT Software
  • Tip job: full-time
    Nivel job: 1 - 5 ani experienta
    Orase:
  • BUCURESTI
  • Actualizat la: 13.11.2020
    Remote work: On-site
    Scurta descriere a companiei

    Sales Consulting activates on the HR market since 1998, having a national coverage in several areas of expertise: recruiting and selection assessment center HR market mapping/due diligence projects, personnel leasing, payroll.

    Sales Consulting has 2 fully operational branches: Cluj-Napoca (also the head-office) and Bucharest.
    We are developing various projects (Recruitment, Training and Consultancy) in some of the most varied type of industries:
    - AUTOMOTIVE/PRODUCTION/ENGINEERING (Specialists and Middle & Top Management positions)
    - OUTSOURCING (BPO/SSC/CC)
    - IT & C (C++, C#, .NET, Java, Linux etc)
    - FMCG (sales & purchasing positions; all levels)
    - PHARMA (all levels)

    Cerinte

    Our client is a video game company with several development studios across the world.

    -Experience in 3D modelling (high poly & low poly) alongside 2D graphic skills;
    -Experience with 3D Studio Max, Substance Painter, Z-Brush, Photoshop etc.;
    -Good notion of composition rules, proportions and a good eye for the detail;
    -Very good communication skills;
    -Curiosity and a strong interest in the video game industry;
    -Team player, building good relationships and proactive;
    -Easily adaptable, able to fast learn technical constraints of platforms, engines and
    software;
    -Creative, with high standards;
    -Responsible and resourceful;
    -Good knowledge of English.
    -Knowledge of the technical constraints linked to real time, 3D engines and level editors
    is a plus;
    -Knowledge of other 2D-3D software is considered a plus;
    -Previous experience working in the gaming industry is considered a plus;
    -Leadership skills are considered a plus.

    Responsabilitati

    -Create environments in tight collaboration with Level Designers;
    -Determine the objects and layout compositions required and adjust the work according to the story and the gameplay;
    -Create 3D assets and textures in line with the project's artistic and technical direction;
    Integrate assets and textures produced in the game engine;
    -Verify the quality of your work once imported into the game, and make improvements when necessary;
    -Understand and apply graphic principles;
    -Use artistic references to improve visuals;
    -Use specific project tools in order to achieve best results and meet deadlines;
    -Respond to and implement changes according to the received feedback.

    Alte informatii

    Only the eligible candidates will be contacted. Thank you for your interest!

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