Software Engineer for FaceRig
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-Collaborate with Lead Software Engineer to design, implement, and maintain coding solutions.
-Test, debug and extend existing code.
-Coordinate with other departments to ensure successful deployment of new features.
-Evaluate code for performance bottlenecks, and work pro-actively with Lead Software Engineer towards solutions.
-Work with lead on scheduling, tasks, dependencies. Attend meetings for planning, and updates.
-Fluent in C/C++.
-Focused, process-oriented, fast learner, resourceful problem-solver.
-Ability to complete assigned tasks in a timely fashion with a high degree of quality.
-Ability to work in a highly collaborative team environment.
-Good knowledge of the English language.
-A degree in Computers/Math/Physics.
Good to have(not mandatory):
-Mobile platform development experience (Android or iOS)
-Experience developing with Unity3D
-Experience with a scripting language (Python, Pearl, Lua etc)
-At least 1 year of actual work experience in C/C++. Experience acquired from complex academic projects is valid.
-Experience with any of the following Direct3D, OpenGL, skeletal animation, signal analysis, creating user interfaces, mobile development.
-Microsoft Visual Studio development environment.
What we offer:
-Great colleagues, friends and excellent professionals.
-Motivating salary, bonuses, health insurance, 7card,pizza parties.
-Opportunity to work on a product with excellent worldwide visibility.
-Access to leading-edge technologies.