DevOps/Build Engineer

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Angajator: Ubisoft Romania
Domeniu:
  • IT Software
  • Tip job: full-time
    Nivel job: 1 - 5 ani experienta
    Orase:
  • BUCURESTI
  • Actualizat la: 07.10.2019
    Remote work: On-site
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    About us

    Ubisoft Bucharest has been an important pillar for the local gaming industry since, being the first Ubisoft production studio outside France. It has a strong history of contributing to iconic AAA franchises such as Assassin’s Creed, Tom Clancy's Ghost Recon, Watch Dogs and Just Dance, and has helped develop a total of over 60 games. Today, the studio is the 2 nd largest Ubisoft studio worldwide and continues to tackle the biggest challenges in gaming and technology, contributing to the creation of new and amazing games.

    Cerinte

    We are currently seeking for a motivated Build Engineer to be part of Ubisoft Bucharest Development Team.

    Role Summary

    You will work on cutting-edge engine technology, building and supporting development infrastructure to create exciting game experiences and features. You will be a part of a collaboration-oriented team where you will have the opportunity to contribute in meaningful ways.
    The Build Engineer will support the production team in areas of SCM (branch operation, code merges), build scripts and CI/CD pipeline throughout the product lifecycle.

    Requirements:

    • Experience working with at least one build system (eg. Quickbuild, Teamcity, Jenkins);
    • Proficiency in C# programming language or one of the following scripting languages: PowerShell, Python, Shell, Batch scripting;
    • Strong knowledge of a source control system (eg. Perforce, Git);
    • Good knowledge of Windows environment (eg. registries, file system, networking);
    • Basic knowledge of RESTful APIs;
    • Basic knowledge of database management systems (eg. MySQL);
    • Passion for games;
    • Autonomous and proactive attitude;
    • A drive to learn and apply new concepts, principles and solutions.

    Nice to have:

    • Experience in working with game engines and game development interfaces is a plus;
    • Previous experience as a Build Engineer or similar position is a plus.

    Responsabilitati

    Build System and Build Farm:

    • Work with a team of specialists, create and maintain automated processes;
    • Work in close collaboration with different Ubisoft teams (QC, Development, Art) and studios to optimize the build and deployment pipeline;
    • Monitor Build System for failures and errors;
    • Continually maintain and improve automation scripts and tools for the project and support users of the build systems;
    • Administers hardware and software resources for the build farm;
    • Provide support for the production tools and automation pipeline;
    • Document and update build creation, management and deployment processes.

    Source Control (Perforce):

    • Provide support for the team;
    • Administration of users, groups, permissions, file types and general instance configuration;
    • Branch management / integration.

    Alte informatii

    Benefits that you can enjoy:

    - If you're into sport we've got a great gym right into our studio;
    - We are proud of our games and we would like you to feel the same way. To get started we'll give you goodies and games letting you choose what you like;
    - If you get hungry you can use your meal tickets at our local cafeteria or even grab some of the fresh fruits that are available in the office each week;
    - Since we value health you'll have access to private medical system after the first 3 months;
    - If somehow you feel under the weather you can quickly go to our in studio doctor.

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