Level Designer - for Belgrade
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Angajator: | Ubisoft Romania |
Domeniu: |
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Tip job: | full-time |
Nivel job: | 1 - 5 ani experienta |
Orase: |
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Actualizat la: | 19.01.2018 |
Remote work: | On-site |
About us
Ubisoft Bucharest has been an important pillar for the local gaming industry since, being the first Ubisoft production studio outside France. It has a strong history of contributing to iconic AAA franchises such as Assassin’s Creed, Tom Clancy's Ghost Recon, Watch Dogs and Just Dance, and has helped develop a total of over 60 games. Today, the studio is the 2 nd largest Ubisoft studio worldwide and continues to tackle the biggest challenges in gaming and technology, contributing to the creation of new and amazing games.
Requirements:
- Good game culture;
- Experience using any 3d game editors is appreciated (Unity; Unreal Editor Etc.; or at least experience with 3d editors like 3dsMax);
- Basic logic knowledge.
Nice to have technical skills
- Familiar with bug tracking tools (Jira etc.);
- Familiar with scripting.
Soft Skills
- Responsible and resourceful;
- Efficient and hard working;
- Good communication skills;
- Receptive to feedback;
- Creative;
- Patient and resilient to stress;
- Have high standards;
- Has a positive attitude;
- Attention to details.
Responsibilities:
- Implement gameplay intentions in the levels assigned.
- Responsible for the creation of the rough map and iteration prototyping.
- Work closely with level artists, leads and technical directors.
- Be involved in all development stages of a project.
We have salaries to motivate you, bonuses for your performances, but most of all you'll love the atmosphere and our working environment.
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