Lead Animator

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Angajator: Ubisoft Romania
Domeniu:
  • Arhitectura - Design - Proiectare
  • IT Software
  • Tip job: full-time
    Nivel job: 1 - 5 ani experienta
    Orase:
  • BUCURESTI
  • Actualizat la: 19.07.2019
    Remote work: On-site
    Scurta descriere a companiei

    About us

    Ubisoft Bucharest has been an important pillar for the local gaming industry since, being the first Ubisoft production studio outside France. It has a strong history of contributing to iconic AAA franchises such as Assassin’s Creed, Tom Clancy's Ghost Recon, Watch Dogs and Just Dance, and has helped develop a total of over 60 games. Today, the studio is the 2 nd largest Ubisoft studio worldwide and continues to tackle the biggest challenges in gaming and technology, contributing to the creation of new and amazing games.

    Cerinte

    Requirements:

    > Previous experience on a lead position
    > Strategic vision
    > Ability to motivate others, to anticipate, be agile and driven toward the future
    > People oriented
    > A person that acts with integrity and empathy
    > Master animation software
    > Good artistic skills
    > Knowledge of engine and platform technical constraints
    > Experience in using project and data management tools

    Responsabilitati

    Sumary:

    The Lead Animator follows up and evaluates the animation team.
    Leads, mobilizes and develops a team of animators.
    Prioritizes and manages the team’s day-to-day tasks to ensure that deliverables are completed on time, within budget and to production teams’ specifications.

    Responsibilities:

    > Develop and manage successful teams:
    Recruit and identify talents
    Manage performance: define objectives, give constructive feedback
    Empower and develop his teams with a long term perspective
    Develop a deep knowledge of animation software to create animations and respond to project needs and constraints
    > Develop and apply knowledge of project and data management tools to optimize both reporting and workflow
    > Develop artistic skills to enhance the animation quality in line with the artistic direction of the project
    > Develop efficient animation systems - create and implement efficient animation systems to support the design vision while managing the related technical issues
    > Apply engine and platform technical constraints
    > Use knowledge of platform and engine technical constraints to develop and optimize animations

    Alte informatii

    Benefits that you can enjoy:

    > If you're into sport we've got a great gym right into our studio;
    > We are proud of our games and we would like you to feel the same way. To get started we'll give you goodies and games letting you choose what you like;
    > If you get hungry you can use your meal tickets at our local cafeteria or even grab some of the fresh fruits that are available in the office each week;
    > Since we value health you'll have access to private medical system after the first 3 months;
    > If somehow you feel under the weather you can quickly go to our in studio doctor.

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