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Lead Game Designer
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Angajator: | Ubisoft Romania |
Domeniu: |
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Tip job: | full-time |
Nivel job: | 1 - 5 ani experienta |
Orase: |
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Actualizat la: | 05.05.2018 |
Remote work: | On-site |
About us
Ubisoft Bucharest has been an important pillar for the local gaming industry since, being the first Ubisoft production studio outside France. It has a strong history of contributing to iconic AAA franchises such as Assassin’s Creed, Tom Clancy's Ghost Recon, Watch Dogs and Just Dance, and has helped develop a total of over 60 games. Today, the studio is the 2 nd largest Ubisoft studio worldwide and continues to tackle the biggest challenges in gaming and technology, contributing to the creation of new and amazing games.
Requirements:
Experience
- Previous experience as a lead game designer for at least 2 AAA shipped titles as Lead GD.
Skills:
- Excellent communication skills (oral and written);
- Able to manage a team and plan in a highly active environment;
- Highly adaptable;
- Strong analytical skills;
- Client focus (internal and external);
- Autonomous, problem solver.
Summary:
The Lead Game Designer will plan, detail, and supervise the work of game designers. He/she will also actively participate in the shaping and development of the game together with the directors and break down the high level intentions into game design elements.
Roles:
- Leadership
- Management
- Quality owner on Game Design
- Communication
Responsibilities:
Leadership
- Responsible of the performance management of his/her team members: support career advancement and suggest development and interpersonal skills training and techniques sessions to team members;
- Create a work environment that is motivating for team members and which fosters development and creation;
- Participate in the selection of team members (recruitment).
Management
- Assess the workload vs. production capacity, plan the work and set priorities for the game design team;
- Allocate duties and follow the evolution of the team's progress on game design deliverables.
Game Design Quality
- Understand consumer needs and ensure that the elements developed by the team will contribute to player satisfaction and enjoyment;
- Provides clear and structured project documents;
- Ensure that gameplay intentions are understood and that team members are working on the right elements (ingredients, game system, gaming modes, behavior specifications etc.).
Communication
- Communicate the project objectives, strategies, and general information to all team members so as to give visibility to the advancement of the development of the game and the other crafts;
- Actively participate and act as a regular liaison in the decision-making process with management and oversee the necessary adjustments to ensure that the game design team meets expectations;
- Drive and follow-up on prototyping (both digital and paper based) with other game designers and programmers.
Benefits that you can enjoy:
- If you're into sport we've got a great gym right into our studio;
- We are proud of our games and we would like you to feel the same way. To get started we'll give you goodies and games letting you choose what you like;
- If you get hungry you can use your meal tickets at our local cafeteria or even grab some of the fresh fruits that are available in the office each week;
- Since we value health you'll have access to private medical system after the first 3 months;
- If somehow you feel under the weather you can quickly go to our in studio doctor.
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