Technical Artist

Employer: Electronic Arts Romania
Domain:
  • Architecture - Design
  • Engineering
  • IT Software
  • Job type: full-time
    Job level: 1 - 5 years of experience
    Location:
  • BUCHAREST
  • Updated at: 04.12.2023
    Remote work: Remote
       

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    Short company description

    Electronic Arts Romania, one of the largest tech companies and video game developers in Romania, brings together talented people from diverse work backgrounds and industries all united by a common passion: inspiring the
    world to play. If your dream job is to work with cutting-edge technology on some of the most popular video game franchises in the world, including EA SPORTS FIFA or NHL, then you're in the right place. Level up your learning and career development with some of the most talented industry professionals in the gaming world. We’re a diverse, creative, and collaborative group of people united by our shared vision of excellence. If you have a passion for creative storytelling, knowledge of one or more programming languages, an understanding of animation or design techniques, detailed knowledge of gaming and gaming principles, super-attention to detail, or a background in quality control or assessment, then join us creating the future of gaming.

    Requirements

    At least 2+ years of game production experience.
    Experience working on multiple hardware platforms.
    Proficient scripting/programming in Python and C#. (C++ is a bonus, but is not required).
    Expert knowledge of 2D and 3D digital content creation packages: Maya/Houdini/Photoshop preferred.
    Experience with game optimization challenges, and solutions.
    Desire to push for quality solutions when resolving technical challenges.

    Responsibilities

    The Technical Artist (TA) acts as a bridge between the Artists and Engineers. They work closely with Art Teams, Project Managers, and Software Engineering teams.
    Responsibilities include production workflows, tools, pipelines, asset optimization/integration and shader development.
    Technical Artists are expected to assume ownership over various technical aspects of creating art that arise on their project and bring them to resolution.
    Technical Artists report to Technical Art Directors on the team.

       

    You can apply to this ad only with your hipo.ro account, without creating a CV.

    Completing the web form for a new account on hipo.ro takes 2 minutes or you can go even faster by importing your data from Facebook or Linkedin.