3D Artist - Mentorship (AMC Ro Studio)

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Employer: Keywords Studios
Domain:
  • Architecture - Design
  • IT Software
  • Job type: full-time
    Job level: 1 - 5 years of experience
    Location:
  • BUCHAREST
  • Cluj Napoca
  • Iasi
  • nationwide
    Updated at: 26.04.2023
    Remote work: On-site
    Short company description

    The video games industry represents the pinnacle of interactive digital content. At Keywords, we are using our passion for games, technology and media to create a global services platform for video games and beyond. We aim to become the “go-to” provider of technical services.
    By working as their external development partner, we enable leading content creators and publishers to leverage our expertise and capacity across the lifecycle of interactive content. In so doing we enable our clients who are operating in complex and fast moving environments to remain lean and agile, and to focus on creating and monetising the most engaging experiences.
    We are trusted and relied upon by many of the world’s leading video game companies to work alongside them during concept, development and live operations by leveraging the breadth and depth of our industry leading service lines every step of the way.

    Requirements

    What we expect you to bring to the table:

    Passion for our craft. And patience. Learning 3D takes time and can be frustrating, so strong motivation is imperative.
    Time available, a minimum of 5 hours a day, 5 days a week are expected. This is your time alone. The time available with your mentor is 3 hours a week, 24 hours for the whole duration of the mentorship. Make the best out of it.
    Knowledge of art fundamentals (such as Color, Composition, Value, Form, and Anatomy – for Character artists), ability to accurately judge size, ratios, and volume from reference (photo or concept), a good understanding of the “mechanics” of real-world materials and the capacity to recreate them digitally
    Knowledge of industry-standard software packages such as Maya/3DS Max/Blender, ZBrush, Photoshop, and the Substance suite
    A mindset excited by challenges and curiosity to learn new technologies and ways to do things better or faster

    Responsibilities

    What you’ll get:

    Access to a 3D art industry professional’s expertise and to AMC Community
    Insights from a work environment of co-development in gaming
    You will learn how to follow artistic direction and take into account the technical constraints when creating art content for games
    A deeper understanding of how things work in real life and a sense of realism in both motion and construction
    Experience in working efficiently and being aware of workflows and in-game performance constraints
    A next gen asset of high complexity that will upgrade your portfolio
    Autonomy for creating the next one

    Other info

    Admission fee: 250 EUR (you can pay in two installments)



    This fee is your investment in AMC’s Community Program. Its mission is to shape the next generation of digital artists in Romania by creating various opportunities using AMC’s resources and/or in partnerships:

    Teaching in public universities
    Trainings
    Workshops
    3D Art Exhibitions

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