Principal Game Designer

Angajator: Key Talents
Domeniu:
  • IT Software
  • Tip job: full-time
    Nivel job: peste 5 ani experienta
    Orase:
  • BUCURESTI
  • Strainatate
  • Actualizat la: 06.02.2023
    Scurta descriere a companiei

    We build strong relationships based on highest level of integrity, quality and quality.
    Key Talents provides a various rage of services to companies and individuals focusing on recruitment, training, career advisory, QA audit, IT consultancy services, QA training delivered for individuals or client’s internal teams.

    Cerinte

    A holistic view of game systems and the downstream effects of all design decisions throughout both the product and player lifecycle
    A firm understanding of fundamental design principles, metagame systems, game economies, and player psychology that allows you to design from first principles
    Ability to communicate your creative vision in a way that inspires and motivates teams
    Ability to articulate the nuances of abstract concepts and how they apply to complex, interrelated systems
    Ability to synthesize feedback from team members, user playtests, and other validation efforts into product insights and rapidly iterate on designs
    A razor-sharp focus on what matters and the discipline to ruthlessly prioritize against it
    Extensive knowledge of games as a service and live operations – you know what good looks like and can build efficient design processes, workflows, and tooling to enable it
    Enthusiasm for directing, mentoring, and otherwise elevating the people around you to do their best work
    A natural curiosity and eagerness to learn - we believe this is essential to our ability to stay ahead of the market and value this over years of experience
    We expect our leaders to continue being students of their craft and the game spaces they’re working in
    You should be educated on the latest trends and have a strong perspective on how they relate to our current and future projects

    Responsabilitati

    You will identify an opportunity space and work with product leadership to build a game concept that clearly articulates how we can win in this space
    You will lead the prototyping efforts to prove out the concept and find its best expression by:
    Carrying the product vision and defining the game design pillars that guide the team’s major decisions
    Driving discussions and maintaining alignment on the team as you navigate through complex and ambiguous design spaces
    Ultimately architecting a set of systems that meet your prototyping goals and give us strong conviction in the commercial viability of the game
    You will have helped build and mentor a highly effective and engaged product team who push themselves and one another to their fullest potential
    You will become an expert in the opportunity spaces, genres, and game mechanics you explore during prototyping and share your learnings with the broader product team to advance our collective knowledge
    You will develop an independent design philosophy that upholds the key tenets of our client approach to products while adding your own unique approach to thinking about emerging patterns in service design

    Alte informatii

    Welcome package that you will feel like being part of the team
    Tailored career development plan
    Flexible working schedule