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Principal Game Designer
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Angajator: | Key Talents |
Domeniu: |
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Tip job: | full-time |
Nivel job: | peste 5 ani experienta |
Orase: |
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Actualizat la: | 09.04.2023 |
Remote work: | On-site |
We build strong relationships based on highest level of integrity, quality and quality.
Key Talents provides a various rage of services to companies and individuals focusing on recruitment, training, career advisory, QA audit, IT consultancy services, QA training delivered for individuals or client’s internal teams.
A holistic view of game systems and the downstream effects of all design decisions throughout both the product and player lifecycle
A firm understanding of fundamental design principles, metagame systems, game economies, and player psychology that allows you to design from first principles
Ability to communicate your creative vision in a way that inspires and motivates teams
Ability to articulate the nuances of abstract concepts and how they apply to complex, interrelated systems
Ability to synthesize feedback from team members, user playtests, and other validation efforts into product insights and rapidly iterate on designs
A razor-sharp focus on what matters and the discipline to ruthlessly prioritize against it
Extensive knowledge of games as a service and live operations – you know what good looks like and can build efficient design processes, workflows, and tooling to enable it
Enthusiasm for directing, mentoring, and otherwise elevating the people around you to do their best work
A natural curiosity and eagerness to learn - we believe this is essential to our ability to stay ahead of the market and value this over years of experience
We expect our leaders to continue being students of their craft and the game spaces they’re working in
You should be educated on the latest trends and have a strong perspective on how they relate to our current and future projects
You will identify an opportunity space and work with product leadership to build a game concept that clearly articulates how we can win in this space
You will lead the prototyping efforts to prove out the concept and find its best expression by:
Carrying the product vision and defining the game design pillars that guide the team’s major decisions
Driving discussions and maintaining alignment on the team as you navigate through complex and ambiguous design spaces
Ultimately architecting a set of systems that meet your prototyping goals and give us strong conviction in the commercial viability of the game
You will have helped build and mentor a highly effective and engaged product team who push themselves and one another to their fullest potential
You will become an expert in the opportunity spaces, genres, and game mechanics you explore during prototyping and share your learnings with the broader product team to advance our collective knowledge
You will develop an independent design philosophy that upholds the key tenets of our client approach to products while adding your own unique approach to thinking about emerging patterns in service design
Welcome package that you will feel like being part of the team
Tailored career development plan
Flexible working schedule
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