Internship - C++& C# Test Developer
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Angajator: | Ubisoft Romania |
Domeniu: |
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Tip job: | full-time |
Nivel job: | 0 - 1 an experienta |
Orase: |
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Actualizat la: | 12.06.2019 |
Remote work: | On-site |
About us
Ubisoft Bucharest has been an important pillar for the local gaming industry since, being the first Ubisoft production studio outside France. It has a strong history of contributing to iconic AAA franchises such as Assassin’s Creed, Tom Clancy's Ghost Recon, Watch Dogs and Just Dance, and has helped develop a total of over 60 games. Today, the studio is the 2 nd largest Ubisoft studio worldwide and continues to tackle the biggest challenges in gaming and technology, contributing to the creation of new and amazing games.
Requirements:
- Good knowledge of C++ or/and C#;
- Knowledge of Visual Basic;
- Proficient in English;
- Attention to details.
Your role
Reporting to the programming team lead, you will be part of an international team working on the Motion middleware inside Ubisoft’s Technology Group.
Motion is a real time physics engine able to simulate soft (Motion Cloth) and rigid (Motion Physics) bodies, composed of an SDK and associated tools/editors. This middleware is integrated in most of Ubisoft’s AAA games and supports home consoles and PCs like Assassins Creed, For Honor, Ghost Recon, The Division, Steep, Beyond Good and Evil 2 and many others
You will handle automatic testing for physics engine tools.
Responsibilities:
- Understand existing APIs & tools and then develop test scenarios for these;
- Ensure clear and structured programming, keeping performance, maintenance and compatibility requirements in mind.
You will learn:
- How real time cloth and rigid body simulation works;
- The industry’s needs regarding tools for editing and debugging cloth and rigid body simulations;
- The importance of a well-designed system for testing API and tools;
- Work in an international team under agile methodology;
- Debugging and finding your way in complex projects.
Benefits that you can enjoy:
- You'll be part of an experienced team to accompany you in the development process;
- If you're into sport we've got a great gym right into our studio;
- We are proud of our games and we would like you to feel the same way. To get started you'll have access to our internal library where you can borrow consoles, your favorite games or books about the gaming industry;
- If you get hungry you can use your meal tickets at our local cafeteria or even grab some of the fresh fruits that are available in the office each week.
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