Game Economy Designer
Acest job nu mai este activ!Vezi toate job-urile Ubisoft Romania active.Vezi toate job-urile Game Economy Designer active pe Hipo.roVezi toate job-urile in IT Software active pe Hipo.ro |
Angajator: | Ubisoft Romania |
Domeniu: |
|
Tip job: | full-time |
Nivel job: | 1 - 5 ani experienta |
Orase: |
|
Actualizat la: | 21.01.2019 |
Remote work: | On-site |
About us
Ubisoft Bucharest has been an important pillar for the local gaming industry since, being the first Ubisoft production studio outside France. It has a strong history of contributing to iconic AAA franchises such as Assassin’s Creed, Tom Clancy's Ghost Recon, Watch Dogs and Just Dance, and has helped develop a total of over 60 games. Today, the studio is the 2 nd largest Ubisoft studio worldwide and continues to tackle the biggest challenges in gaming and technology, contributing to the creation of new and amazing games.
Mandatory skills
- Proficient in Excel + VBA;
- Monetization & Economic balancing skills (intermediate): understanding of economical concepts, economic systems and how they fit within the game;
Experience in ecosystem design (medium Mathematical skills, algorithms, trends, equations);
- Worked at least on 1 live game title (mobile preferred, f2p preffered);
- Well organized;
- Able to communicate clearly about complex topics;
- Team player, able to bring and receive constructive feedback and to share a common vision;
- Systemic thinking;
- Strong analytical and synthetical abilities : able to deconstruct deep systems and to improve them for a better user experience.
Nice to have
- Experience in one of the following game genre: MMO Strategy game, MMO RPG,
- MOBA, City builder, management game, collectible card games, or any game involving deep mechanisms and stats balancing;
- Photoshop;
- Unity;
- Other Scripting/Programming skills (Python, C#);
- Reporting (Tableau).
Responisbilities:
- Deconstruct competitor data, analyze other games mechanics and systems;
- Design data architecture;
- Build simulation tools in MS Excel in order to balance in-game data and project player’s progression;
- Manage the tuning and pacing of the player progression and help to design the tools required for this process;
- Balance and manage the different in-game currencies (sources and sinks);
- Drive the architecture and balancing of different in-game systems: PvP, PvE, Crafting, Events, Heroes;
- Define monetization strategies and balance the economic system: IAPs & sales, reward schedules, player segmentation, discounts;
- Manage Live Ops strategies from a numerical and scheduling perspective: Events design, Live Ops calendar design;
- Evaluate permanently the coherence of the economy systems, from a balancing perspective (future updates, sales, new game modes);
- Collaborate with BI & Data Analytics team to produce in-depth analysis of the monetization and provide concrete design solutions;
- Collaborate with BI & Data Analytics team to define, validate and adjust intentions and monitor post-release performance in order to improve KPI.
Benefits that you can enjoy:
- If you’re into sport we’ve got a great gym right into our studio;
- We are proud of our games and we would like you to feel the same way. To get started we’ll give you goodies and games letting you choose what you like;
- If you get hungry you can use your meal tickets at our local cafeteria or even grab some of the fresh fruits that are available in the office each week;
- Since we value health you’ll have access to private medical system after the first 3 months;
- If somehow you feel under the weather you can quickly go to our in studio doctor.
Job-uri similare care te-ar putea interesa: |
|
---|---|
Junior Game Tester 2000 RON NET / luna | |
Senior Game Tester Hybrid | |
Game Tester Hybrid | |
Vezi job-uri similare (171) |
Raporteaza eroarea la