Game Economy Designer

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Angajator: Ubisoft Romania
Domeniu:
  • IT Software
  • Tip job: full-time
    Nivel job: 1 - 5 ani experienta
    Orase:
  • BUCURESTI
  • Actualizat la: 21.01.2019
    Remote work: On-site
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    About us

    Ubisoft Bucharest has been an important pillar for the local gaming industry since, being the first Ubisoft production studio outside France. It has a strong history of contributing to iconic AAA franchises such as Assassin’s Creed, Tom Clancy's Ghost Recon, Watch Dogs and Just Dance, and has helped develop a total of over 60 games. Today, the studio is the 2 nd largest Ubisoft studio worldwide and continues to tackle the biggest challenges in gaming and technology, contributing to the creation of new and amazing games.

    Cerinte

    Mandatory skills

    - Proficient in Excel + VBA;
    - Monetization & Economic balancing skills (intermediate): understanding of economical concepts, economic systems and how they fit within the game;
    Experience in ecosystem design (medium Mathematical skills, algorithms, trends, equations);
    - Worked at least on 1 live game title (mobile preferred, f2p preffered);
    - Well organized;
    - Able to communicate clearly about complex topics;
    - Team player, able to bring and receive constructive feedback and to share a common vision;
    - Systemic thinking;
    - Strong analytical and synthetical abilities : able to deconstruct deep systems and to improve them for a better user experience.

    Nice to have

    - Experience in one of the following game genre: MMO Strategy game, MMO RPG,
    - MOBA, City builder, management game, collectible card games, or any game involving deep mechanisms and stats balancing;
    - Photoshop;
    - Unity;
    - Other Scripting/Programming skills (Python, C#);
    - Reporting (Tableau).

    Responsabilitati

    Responisbilities:

    - Deconstruct competitor data, analyze other games mechanics and systems;
    - Design data architecture;
    - Build simulation tools in MS Excel in order to balance in-game data and project player’s progression;
    - Manage the tuning and pacing of the player progression and help to design the tools required for this process;
    - Balance and manage the different in-game currencies (sources and sinks);
    - Drive the architecture and balancing of different in-game systems: PvP, PvE, Crafting, Events, Heroes;
    - Define monetization strategies and balance the economic system: IAPs & sales, reward schedules, player segmentation, discounts;
    - Manage Live Ops strategies from a numerical and scheduling perspective: Events design, Live Ops calendar design;
    - Evaluate permanently the coherence of the economy systems, from a balancing perspective (future updates, sales, new game modes);
    - Collaborate with BI & Data Analytics team to produce in-depth analysis of the monetization and provide concrete design solutions;
    - Collaborate with BI & Data Analytics team to define, validate and adjust intentions and monitor post-release performance in order to improve KPI.

    Alte informatii

    Benefits that you can enjoy:

    - If you’re into sport we’ve got a great gym right into our studio;
    - We are proud of our games and we would like you to feel the same way. To get started we’ll give you goodies and games letting you choose what you like;
    - If you get hungry you can use your meal tickets at our local cafeteria or even grab some of the fresh fruits that are available in the office each week;
    - Since we value health you’ll have access to private medical system after the first 3 months;
    - If somehow you feel under the weather you can quickly go to our in studio doctor.

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