Technical Analyst

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Employer: Electronic Arts Romania
Domain:
  • IT Software
  • Job type: full-time
    Job level: 1 - 5 years of experience
    Location:
  • BUCHAREST
  • Updated at: 04.06.2015
    Remote work: On-site
    Short company description

    Electronic Arts Romania, one of the largest tech companies and video game developers in Romania, brings together talented people from diverse work backgrounds and industries all united by a common passion: inspiring the
    world to play. If your dream job is to work with cutting-edge technology on some of the most popular video game franchises in the world, including EA SPORTS FIFA or NHL, then you're in the right place. Level up your learning and career development with some of the most talented industry professionals in the gaming world. We’re a diverse, creative, and collaborative group of people united by our shared vision of excellence. If you have a passion for creative storytelling, knowledge of one or more programming languages, an understanding of animation or design techniques, detailed knowledge of gaming and gaming principles, super-attention to detail, or a background in quality control or assessment, then join us creating the future of gaming.

    Requirements

    -Familiar with Console Testing Tools, Processes, QA Standards.
    -Has knowledge of each Console platform and is familiar with Compliance requirements (basic overall, deep knowledge of at least 1 platform)
    -Good written and verbal communication skills.
    - Excellent reporting skills – is able to pull data, create and manage reports from relevant Databases (Devtrack/Hansoft).
    -Strong knowledge of Football/Soccer, FIFA & sports in general.
    -Excellent knowledge of Devtrack best-practices, great issue reporting skills, ability to spot & correct mistakes in flow/writing/relevant information.
    - Collaborates with other analysts to create a priority list for automation.
    -Evaluates basic design features and systems for automation implementation; breaks designs down into key components that are testable.
    -Evaluates the varied effectiveness of automation on previous or similar projects then leverages that data to prevent wasted effort to SETs.
    -Basic understanding of the interaction between QA/Cert/1st Party/Legal partners.
    -Basic understanding of automation – able to gather relevant information from automation reports.
    -Basic familiarity with a project’s development cycle, milestone requirements and QA’s role at each stage.

    Responsibilities

    -Work closely with key Design/Production partners:
    oEnsure robust and comprehensive concepts are created as a foundation to strong technical & test implementation.
    o At feature implementation, conduct thorough pre-integration passes to ensure a fully featured, finished thread is being delivered to mainline.
    o Direct QA efforts on identifying balance and tuning challenges and driving their resolution to improve product quality and/or revenue.
    o Leverage real user analytics to drive improved QA strategies that focus on improving key features and user paths.

    -Focus on defect prevention behaviors that help deliver finished threads to the game at first implementation of the feature, content or component:
    o Minimize defects entering the mainline.
    o Drive prioritization & driver resolution of known issues.
    o Reduced Accumulation of Technical Debt.

    -Actively communicates with and supports the GTO group from QA kick-off to final:
    o Monitors testing effort through active communication– provides feedback and points out weak areas within the application.
    o Participates in the test plan creation process, is able to review & improve test cases based on excellent game knowledge and testing experience.
    o Is familiar with and actively monitors find metrics as well as the quality of bugs submitted for his particular game area.
    o Raises and escalates concerns to QA management.

    -Manages a small group of support staff (2-3 testers) during peak periods:
    o Provides mentoring and training for junior/temp members.
    o Provides testing direction.
    o Reviews bug entries for junior members.
    o Monitors performance.

    -Drives Dev QA specific processes – MD/CR Process:
    o Communicates with design & production in order to assess scope.
    o Writes thorough TFCs.
    o Rates MDs based on quality (with senior leadership supervision).
    o Actively reports progress and raises and impediments to the processes.

    Other info

    -6 months contract.

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